Siamat begins the encounter flying above his platform, nigh invulnerable to any damage taken.
– Siamat throws a charged missile at a random enemy player, inflicting 7068 to 7931 (+ 100% of Spell power) Nature damage.
– Siamat targets a random player's location and summons a 5 yard radius cloud ring there. After 3 seconds the cloud bursts, inflicting 9250 to 10750 Nature damage and knocking up any player standing in the cloud every second for 3 sec.
Servant of Siamat
– Siamat summons three of these large air elementals during Stage 1. A single Servant enters the fight every 45 seconds, or immediately after the previous Servant dies. After all three Servants die, Siamat enters Stage Two.
– The Servant of Siamat emits a circular pulse of energy that inflicts 7312 to 7687 Nature damage to all enemies within 10 yards.
– The Servant of Siamat builds up a massive charge of electricity then unleashes the energy at his current target inflicting 14625 to 15375 Nature damage.
– When a Servant of Siamat reaches 4% of its remaining health, it emits a Lightning Charge inflicting 10638 to 12362 Nature damage, increasing damage taken by 33%, damage dealt increased by 10%, and increasing haste by 10% for every player within 10 yards.
Minion of Siamat
– Siamat summons these air elementals to join the fight approximately every 30 seconds in both Stages.
– The Minion of Siamat strikes a random player with a lightning bolt that then arcs up to 10 yards to four additional players. The bolt inflicts 4875 to 5125 (+ 100% of Spell power) Nature damage to the first target, then 70% less each time the bolt arcs to a new target.
– When the Minion of Siamat reaches 5% of its remaining health, it unleashes a 6 yard radius storm above him that slowly moves around the platform. Any player standing under the storm takes 5850 to 6150 Nature damage every second.
– The Minion of Siamat slowly depletes its power over time and loses 10% of its health every 2 seconds.